Teaching with Technology Guides
Streaming Video


Overview

Streaming technologies enable the speedy delivery of large media files over the Web by utilizing advanced multimedia technology to deliver and play back audio and/or video content to you while it is being downloaded, as opposed to not being able to begin playback until after the file has been completely downloaded.

Reality Check

Before you jump with both feet onto the bandwidth wagon, consider the following issues:

  • Streaming video files have to be converted from your analog video requiring special hardware/software and expertise.
  • Do you need a continuous broadcast or single looping file?
  • Streaming video files are served to the public from a special server set-up
  • Streaming video files have to be embedded in your webpages to play
  • Users must have certain browser plugins to be able to play your files

Pedagogical Issues

Many educational institutions are adding simple video or audio Web casts to the traditional set of teaching tools to extend their education programs. Streaming video has many applications for education which include broadcasting classes and presentations, both live and on-demand; disseminating lectures and conferences; providing training materials directly to the desktop; expanding access to research materials, providing more robust distance learning for remote students etc.

Examples:
Univ. of Miami uses streaming to showcase student's productions in the School of Communications http://www.miami.edu/com/umtv/video.htm

Examples of how streaming is used in an introductory Chemistry laboratory class at Eastern Kentucky University http://www.mediaresources.eku/chemistry/default1.htm

Technical Issues

Production -- creating streaming video files requires professional equipment and expertise at several levels. The IRC has all that you need to produce a high-quality streaming file.

Serving -- Streaming Video files are stored on a special streaming server at GMU. At this time, there is limited space for this technology. For more information, contact Dan Veloce, dveloce@gmu.edu

Using -- there are a variety of browser-based players that can play streaming video (see the the following URL for a list of top choices http://cws.internet.com/avstream-date.html). RealNetworks' RealMedia player was the first Audio/Video Streaming Tool introduced and is still one of the most widely used. It is available for free download at http://www.realplayer.com. Others include Windows Media Player and QuickTime.

Hardware/Software Requirements

On the PC platform, a Pentium II or better running at no less than 200 MHz is required. No less than 96 MB of RAM, is strongly suggested, especially for video capture. It is not uncommon to have 300 MB of RAM on capturing stations. A video and/or audio capture card is required with the proper cabling to connect to a VCR, CD player, microphone, cassette player, or whatever the media source may be. Generally, video and audio are captured uncompressed and then processed for the Web. Real Media Producer is an easy to use program to convert analog video to digital video.

GMU Support Services

References

Vendor information: http://www.realnetworks.com

http://www.realnetworks.com/resources/startingout/get_started_faq.html

Author: Eugene Lord and Rick Reo
Date: 4/1/02